7/06/2014

TANALOIS: SperiMenta e Tanalois Art presentano "US&THEM-t...

TANALOIS: SperiMenta e Tanalois Art
presentano

"US&THEM-t...
: SperiMenta e Tanalois Art  presentano  "US&THEM-the re.rebirth of the demon" di  Moeuhane Sandalwood From W...

Alo Congrejo of Tanalois Art has translated the interview Nino Vichan took with me into Italian. Great Job and many thanks! Here is the English version forthose of you who do are not as fluent in Italian:

Nino Vichan: What brought you in Second Life?
Moeuhane Sandalwood: I read a lot of things about this world. But for many years I did not download the viewer. When I finally did, I stayed for two days. Everything looked dreadful and I was hardly able to move, like most of us in our first days. It took a second turn another two years later until it finally stuck. Like many of us, I travelled across the grid for many weeks, before I realized that this world holds a huge potential for creative people.

Nino: What is art for you in Second Life?
Moe: Art in Second Life is my means of expression. I can speak my mind in 2D and 3D. In RL my means of expression is words. Here I can tell my stories in pictures. Tiny ones and huge ones. I have hardly any limitations to size or form or color. It is definitely a form of magic, if one can create a little piece of plywood out of air and bring it to almost any form of life imaginable.

Nino: What prompted you to make art in Second Life?
Moe: I don’t remember what the trigger was. I started very early on to zoom into objects very, very closely and experimented with the windlight settings. What came out were photographs that looked like paintings.  That fascinated me – and I just went from there. Creating my own scenes or objects, exploring the many options in our build menu. But I have to name one person here, also. Meeting Ally Aeon (nintin) took everything to a different level. Ally bringing me into the Aeonia Artist Group and providing me with feedback, studio space and prims was probably the turning point.  So once again: Thank you Ally!

Nino: What inspires your creations?
Moe: Life. Real Life and Second Life. It’s as simple as that. Be it my own experience, the beauty of nature, the brutal side of nature, all aspects of the human life, history, current issues/affairs.

Nino: Are you an artist in rl?
Moe: I am in a creative business, but art in RL is just a hobby

Nino: Is there a site where we can enjoy your creations?
Moe: My newest work can be seen in many galleries on the grid, as I usually create new work for the gallery that invites me. My own gallery, where I show a wide selection of my (mostly 2D) work is on mainland: http://maps.secondlife.com/secondlife/Gariepy/112/211/1995

Nino: What are the creative techniques that you use in your work?
Moe: I use a wide range of techniques. From prim torture, to sculpt, to mesh, to scripting, to SL and RL photography, sometimes altered with gimp. I do like to keep it simple though – kind of a boards an nails approach. Content and message go before design.

Nino: Any projects for your artistic future in Second Life?
Moe: I have a few shows in SL-Galleries coming up, some also with Lilia Artis. But nothing big like “The Machine” on LEA 6 last winter. In the near future I would like to go back to full-sim shows – as RL permits.

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